#pragma once
#include "BaseCamera.h"
#include "Shaders.h"
#include "ResourceManager.h"
#include "Terrain.h"

class Globals
{
public:
	static const int screenWidth = 960;
	static const int screenHeight = 720;
	static ResourceManager* resourceManager;
	static BaseCamera* currentCamera;
	static Terrain* terrain;
};

